home *** CD-ROM | disk | FTP | other *** search
- /*****************************************************************************
- * An X11 driver using only libx11.a. *
- * *
- * Written by: Gershon Elber Ver 0.1, June 1993. *
- *****************************************************************************/
-
- #ifdef __hpux
- typedef char *caddr_t; /* Awful kludge. Let me know of a better way. */
- #endif /* __hpux */
-
- #include <X11/Xlib.h>
- #include <X11/Xutil.h>
- #include <X11/cursorfont.h>
- #include <X11/Xresource.h>
-
- #include <stdio.h>
- #include <string.h>
- #include <math.h>
- #include <ctype.h>
-
- #include "irit_sm.h"
- #include "genmat.h"
- #include "iritprsr.h"
- #include "allocate.h"
- #include "attribut.h"
- #include "ip_cnvrt.h"
- #include "cagd_lib.h"
- #include "symb_lib.h"
- #include "iritgrap.h"
- #include "x11drvs.h"
-
- #define X11_FONT_NAME "8x13"
-
- #define RESOURCE_NAME "irit"
-
- #define DEFAULT_TRANS_WIDTH 200
- #define DEFAULT_TRANS_HEIGHT 500
- #define DEFAULT_VIEW_WIDTH 400
- #define DEFAULT_VIEW_HEIGHT 400
-
- /* X global specific staff goes here: */
- int ViewHasSize = FALSE,
- ViewHasPos = FALSE,
- ViewPosX = 0,
- ViewPosY = 0,
- XScreen;
- unsigned int
- MaxColors = IG_MAX_COLOR,
- ViewBackGroundPixel,
- ViewBorderPixel,
- ViewTextPixel,
- ViewBorderWidth = 1,
- ViewWidth = DEFAULT_VIEW_WIDTH,
- ViewHeight = DEFAULT_VIEW_HEIGHT;
- Colormap XColorMap;
- XColor BlackColor,
- *ViewCursorColor = NULL;
- Display *XDisplay;
- Window XRoot, ViewWndw;
- GC XViewGraphContext;
-
- static GC XTransGraphContext;
- static Visual *XVisual;
- static XFontStruct *XLoadedFont;
- static XColor
- *TransCursorColor = NULL;
- static unsigned long
- TransBackGroundPixel,
- TransBorderPixel,
- TransTextPixel,
- TransSubWinBackPixel,
- TransSubWinBorderPixel;
- static int
- XFontYOffsetToCenter = 0,
- TransHasSize = FALSE,
- TransHasPos = FALSE,
- TransPosX = 0,
- TransPosY = 0;
- static unsigned int
- TransBorderWidth = 1,
- TransSubWinBorderWidth = 1,
- TransWidth = DEFAULT_TRANS_WIDTH,
- TransHeight = DEFAULT_TRANS_HEIGHT;
-
- /* X Colors to be used for viewed object (see also iritgrap.h): */
- static int XViewColorDefs[IG_MAX_COLOR + 1][3] =
- {
- { 0, 0, 0 }, /* 0. IG_IRIT_BLACK */
- { 0, 0, 43350 }, /* 1. IG_IRIT_BLUE */
- { 0, 43350, 0 }, /* 2. IG_IRIT_GREEN */
- { 0, 43350, 43350 }, /* 3. IG_IRIT_CYAN */
- { 43350, 0, 0 }, /* 4. IG_IRIT_RED */
- { 43350, 0, 43350 }, /* 5. IG_IRIT_MAGENTA */
- { 43350, 43350, 0 }, /* 6. IG_IRIT_BROWN */
- { 43350, 43350, 43350 }, /* 7. IG_IRIT_LIGHTGREY */
- { 21675, 21675, 21675 }, /* 8. IG_IRIT_DARKGRAY */
- { 21675, 21675, 65535 }, /* 9. IG_IRIT_LIGHTBLUE */
- { 21675, 65535, 21675 }, /* 10. IG_IRIT_LIGHTGREEN */
- { 21675, 65535, 65535 }, /* 11. IG_IRIT_LIGHTCYAN */
- { 65535, 21675, 21675 }, /* 12. IG_IRIT_LIGHTRED */
- { 65535, 21675, 65535 }, /* 13. IG_IRIT_LIGHTMAGENTA */
- { 65535, 65535, 21675 }, /* 14. IG_IRIT_YELLOW */
- { 65535, 65535, 65535 } /* 15. IG_IRIT_WHITE */
- };
- XColor XViewColorsHigh[IG_MAX_COLOR + 1];
- XColor XViewColorsLow[IG_MAX_COLOR + 1];
-
- /* X transformation window staff goes here: */
- static Window TransformWndw;
- static Window ObjScrTglWndw;
- static Window PersOrthoTglWndw, PersOrthoZWndw;
- static Window RotateXWndw, RotateYWndw, RotateZWndw;
- static Window TranslateXWndw, TranslateYWndw, TranslateZWndw;
- static Window ScaleWndw;
- static Window DepthCueWndw;
- static Window AnimationWndw;
- static Window SaveMatrixWndw;
- static Window PushMatrixWndw;
- static Window PopMatrixWndw;
- static Window QuitWndw;
-
- /* Viewing state variables: */
- static int
- SubWindowWidthState2 = 1,
- SubWindowHeightState2 = 1;
-
- static char *ReadOneXDefault(char *Entry);
- static void ReadXDefaults(void);
- static void SetTransformWindow(int argc, char **argv);
- static void RedrawTransformWindow(void);
- static Window SetTransformSubWindow(int SubTransPosX,
- int SubTransPosY,
- unsigned int SubTransWidth,
- unsigned int SubTransHeight);
- static void RedrawTransformSubWindow(Window Win,
- int SubTransPosX,
- int SubTransPosY,
- unsigned int SubTransWidth,
- unsigned int SubTransHeight,
- int DrawMiddleVertLine,
- char *DrawString);
- static IGGraphicEventType GetGraphicEvent(RealType *ChangeFactor);
- static void DrawText(Window Win,
- char *Str,
- int PosX,
- int PosY,
- unsigned long Color);
-
- /*****************************************************************************
- * DESCRIPTION: M
- * Main module of x11drvs - X11 graphics driver of IRIT. M
- * *
- * PARAMETERS: M
- * argc, argv: Command line. M
- * *
- * RETURN VALUE: M
- * int: Exit code. M
- * *
- * KEYWORDS: M
- * WinMain M
- *****************************************************************************/
- void main(int argc, char **argv)
- {
- int i;
- XGCValues values;
- RealType ChangeFactor;
- IGGraphicEventType Event;
-
- IGConfigureGlobals("x11drvs", argc, argv);
-
- /* Lets see if we can get access to the X server before we even start: */
- if ((XDisplay = (Display *) XOpenDisplay(NULL)) == NULL) {
- fprintf(stderr, "x11drvs: Failed to access X server, abored.\n");
- exit(-1);
- }
- if ((XLoadedFont = XLoadQueryFont(XDisplay, X11_FONT_NAME)) == NULL) {
- fprintf(stderr,
- "x11drvs: Failed to load required X font \"%s\", aborted.\n",
- X11_FONT_NAME);
- exit(-1);
- }
- XFontYOffsetToCenter = (XLoadedFont -> ascent - XLoadedFont -> descent + 1)
- / 2;
-
- XScreen = DefaultScreen(XDisplay);
- XRoot = RootWindow(XDisplay, XScreen);
- XColorMap = DefaultColormap(XDisplay, XScreen);
- XVisual = DefaultVisual(XDisplay, XScreen);
- values.foreground = WhitePixel(XDisplay, XScreen);
- values.background = BlackPixel(XDisplay, XScreen);
- values.font = XLoadedFont -> fid;
- XTransGraphContext = XCreateGC(XDisplay, XRoot,
- GCForeground | GCBackground | GCFont, &values);
- XViewGraphContext = XCreateGC(XDisplay, XRoot,
- GCForeground | GCBackground, &values);
-
- if (XDisplay->db == NULL)
- XGetDefault(XDisplay, "", "");
- ReadXDefaults();
-
- for (i = 0; i <= IG_MAX_COLOR; i++) {
- XViewColorsHigh[i].red = XViewColorDefs[i][0];
- XViewColorsHigh[i].green = XViewColorDefs[i][1];
- XViewColorsHigh[i].blue = XViewColorDefs[i][2];
-
- /* If fails to allocate the color - take WHITE instead. */
- if (!XAllocColor(XDisplay, XColorMap, &XViewColorsHigh[i]))
- XViewColorsHigh[i].pixel = WhitePixel(XDisplay, XScreen);
-
- XViewColorsLow[i].red = XViewColorDefs[i][0] / 2;
- XViewColorsLow[i].green = XViewColorDefs[i][1] / 2;
- XViewColorsLow[i].blue = XViewColorDefs[i][2] / 2;
-
- /* If fails to allocate the color - take WHITE instead. */
- if (!XAllocColor(XDisplay, XColorMap, &XViewColorsLow[i]))
- XViewColorsLow[i].pixel = WhitePixel(XDisplay, XScreen);
- }
-
- values.line_width = IGGlblLineWidth;
- XChangeGC(XDisplay, XViewGraphContext, GCLineWidth, &values);
-
- IGCreateStateMenu();
-
- SetTransformWindow(argc, argv);
- SetViewWindow(argc, argv);
-
- sleep(1); /* Some systems get confused if we draw immediately. */
-
- XFlush(XDisplay);
-
- while ((Event = GetGraphicEvent(&ChangeFactor)) != IG_EVENT_QUIT) {
- if (IGProcessEvent(Event, ChangeFactor * IGGlblChangeFactor))
- IGRedrawViewWindow();
- }
-
- XFreeGC(XDisplay, XViewGraphContext);
- XFreeGC(XDisplay, XTransGraphContext);
- XUnloadFont(XDisplay, XLoadedFont -> fid);
- XCloseDisplay(XDisplay);
- }
-
- /*****************************************************************************
- * DESCRIPTION: M
- * Optionally construct a state pop up menu for the driver, if has one. M
- * *
- * PARAMETERS: M
- * None *
- * *
- * RETURN VALUE: M
- * void M
- * *
- * KEYWORDS: M
- * IGCreateStateMenu M
- *****************************************************************************/
- void IGCreateStateMenu(void)
- {
- }
-
- /*****************************************************************************
- * DESCRIPTION: *
- * Reads one default from X resource data base. *
- * *
- * PARAMETERS: *
- * Entry: String name of the defau;t to read. *
- * *
- * RETURN VALUE: *
- * char *: Value f found, NULL otherwise. *
- *****************************************************************************/
- static char *ReadOneXDefault(char *Entry)
- {
- XrmString Type;
- XrmValue Result;
- char Line[LINE_LEN_LONG];
-
- sprintf(Line, "%s.%s", RESOURCE_NAME, Entry);
- if ( XrmGetResource(XDisplay->db, Line, "Program.Name", &Type, &Result ) )
- return Result.addr;
- else
- return NULL;
- }
-
- /*****************************************************************************
- * DESCRIPTION: *
- * Reads Defaults from X data base. *
- * *
- * PARAMETERS: *
- * None *
- * *
- * RETURN VALUE: *
- * void *
- *****************************************************************************/
- static void ReadXDefaults(void)
- {
- int i;
- XColor Color;
- char *TransBackGroundColor = ReadOneXDefault("Trans.BackGround"),
- *TransBorderColor = ReadOneXDefault("Trans*BorderColor"),
- *TransBorderWidthStr = ReadOneXDefault("Trans*BorderWidth"),
- *TransTextColor = ReadOneXDefault("Trans.TextColor"),
- *TransSubWinBackColor = ReadOneXDefault("Trans.SubWin.BackGround"),
- *TransSubWinBorderColor = ReadOneXDefault("Trans.SubWin.BorderColor"),
- *TransSubWinBorderWidthStr = ReadOneXDefault("Trans.SubWin.BorderWidth"),
- *TransGeometry = ReadOneXDefault("Trans.Geometry"),
- *TransCursorColorStr = ReadOneXDefault("Trans.CursorColor"),
- *ViewBackGroundColor = ReadOneXDefault("View.BackGround"),
- *ViewTextColor = ReadOneXDefault("View.TextColor"),
- *ViewBorderColor = ReadOneXDefault("View.BorderColor"),
- *ViewBorderWidthStr = ReadOneXDefault("View.BorderWidth"),
- *ViewGeometry = ReadOneXDefault("View.Geometry"),
- *ViewCursorColorStr = ReadOneXDefault("View.CursorColor"),
- *MaxColorsStr = ReadOneXDefault("MaxColors");
-
- if (XParseColor(XDisplay, XColorMap, "Black", &BlackColor))
- XAllocColor(XDisplay, XColorMap, &BlackColor);
-
- if (TransBackGroundColor != NULL &&
- XParseColor(XDisplay, XColorMap, TransBackGroundColor, &Color) &&
- XAllocColor(XDisplay, XColorMap, &Color))
- TransBackGroundPixel = Color.pixel;
- else
- TransBackGroundPixel = BlackPixel(XDisplay, XScreen);
-
- if (TransBorderColor != NULL &&
- XParseColor(XDisplay, XColorMap, TransBorderColor, &Color) &&
- XAllocColor(XDisplay, XColorMap, &Color))
- TransBorderPixel = Color.pixel;
- else
- TransBorderPixel = WhitePixel(XDisplay, XScreen);
-
- if (TransBorderWidthStr)
- TransBorderWidth = atoi(TransBorderWidthStr);
- else
- TransBorderWidth = 1;
-
- if (TransTextColor != NULL &&
- XParseColor(XDisplay, XColorMap, TransTextColor, &Color) &&
- XAllocColor(XDisplay, XColorMap, &Color))
- TransTextPixel = Color.pixel;
- else
- TransTextPixel = WhitePixel(XDisplay, XScreen);
-
- if (TransSubWinBackColor != NULL &&
- XParseColor(XDisplay, XColorMap, TransSubWinBackColor, &Color) &&
- XAllocColor(XDisplay, XColorMap, &Color))
- TransSubWinBackPixel = Color.pixel;
- else
- TransSubWinBackPixel = BlackPixel(XDisplay, XScreen);
-
- if (TransSubWinBorderColor != NULL &&
- XParseColor(XDisplay, XColorMap, TransSubWinBorderColor, &Color) &&
- XAllocColor(XDisplay, XColorMap, &Color))
- TransSubWinBorderPixel = Color.pixel;
- else
- TransSubWinBorderPixel = WhitePixel(XDisplay, XScreen);
-
- if (TransSubWinBorderWidthStr)
- TransSubWinBorderWidth = atoi(TransSubWinBorderWidthStr);
- else
- TransSubWinBorderWidth = 1;
-
- if (IGGlblTransPrefPos &&
- sscanf(IGGlblTransPrefPos, "%d,%d,%d,%d",
- &TransPosX, &TransWidth, &TransPosY, &TransHeight) == 4) {
- TransWidth -= TransPosX;
- TransHeight -= TransPosY;
- TransHasSize = TransHasPos = TRUE;
- }
- else if ((IGGlblTransPrefPos == NULL || strlen(IGGlblViewPrefPos) == 0) &&
- TransGeometry) {
- i = XParseGeometry(TransGeometry, &TransPosX, &TransPosY,
- &TransWidth, &TransHeight);
- TransHasPos = i & XValue && i & YValue;
- TransHasSize = i & WidthValue && i & HeightValue;
- }
- else
- TransHasSize = TransHasPos = FALSE;
-
- if (TransCursorColorStr != NULL &&
- XParseColor(XDisplay, XColorMap, TransCursorColorStr, &Color) &&
- XAllocColor(XDisplay, XColorMap, &Color)) {
- TransCursorColor = (XColor *) IritMalloc(sizeof(XColor));
- *TransCursorColor = Color;
- }
- else
- TransCursorColor = NULL;
-
- if (ViewBackGroundColor &&
- XParseColor(XDisplay, XColorMap, ViewBackGroundColor, &Color) &&
- XAllocColor(XDisplay, XColorMap, &Color))
- ViewBackGroundPixel = Color.pixel;
- else
- ViewBackGroundPixel = BlackPixel(XDisplay, XScreen);
-
- if (ViewBorderColor &&
- XParseColor(XDisplay, XColorMap, ViewBorderColor, &Color) &&
- XAllocColor(XDisplay, XColorMap, &Color))
- ViewBorderPixel = Color.pixel;
- else
- ViewBorderPixel = WhitePixel(XDisplay, XScreen);
-
- if (ViewTextColor != NULL &&
- XParseColor(XDisplay, XColorMap, ViewTextColor, &Color) &&
- XAllocColor(XDisplay, XColorMap, &Color))
- ViewTextPixel = Color.pixel;
- else
- ViewTextPixel = WhitePixel(XDisplay, XScreen);
-
- if (ViewBorderWidthStr)
- ViewBorderWidth = atoi(ViewBorderWidthStr);
- else
- ViewBorderWidth = 1;
-
- if (IGGlblViewPrefPos &&
- sscanf(IGGlblViewPrefPos, "%d,%d,%d,%d",
- &ViewPosX, &ViewWidth, &ViewPosY, &ViewHeight) == 4) {
- ViewWidth -= ViewPosX;
- ViewHeight -= ViewPosY;
- ViewHasSize = ViewHasPos = TRUE;
- }
- else if ((IGGlblViewPrefPos == NULL || strlen(IGGlblViewPrefPos) == 0) &&
- ViewGeometry) {
- i = XParseGeometry(ViewGeometry, &ViewPosX, &ViewPosY,
- &ViewWidth, &ViewHeight);
- ViewHasPos = i & XValue && i & YValue;
- ViewHasSize = i & WidthValue && i & HeightValue;
- }
- else
- ViewHasSize = ViewHasPos = FALSE;
-
- if (ViewCursorColorStr != NULL &&
- XParseColor(XDisplay, XColorMap, ViewCursorColorStr, &Color) &&
- XAllocColor(XDisplay, XColorMap, &Color)) {
- ViewCursorColor = (XColor *) IritMalloc(sizeof(XColor));
- *ViewCursorColor = Color;
- }
- else
- ViewCursorColor = NULL;
-
- if (MaxColorsStr)
- MaxColors = atoi(MaxColorsStr);
- else
- MaxColors = IG_MAX_COLOR;
-
- }
-
- /*****************************************************************************
- * DESCRIPTION: *
- * Sets up and draw a transformation window. *
- * *
- * PARAMETERS: *
- * argc, argv: Command line. *
- * *
- * RETURN VALUE: *
- * void *
- *****************************************************************************/
- static void SetTransformWindow(int argc, char **argv)
- {
- int SubTransPosX, SubTransPosY, SubTransWidth, SubTransHeight;
- long ValueMask;
- XSizeHints Hints;
- XSetWindowAttributes SetWinAttr;
-
- SetWinAttr.background_pixel = TransBackGroundPixel;
- SetWinAttr.border_pixel = TransBorderPixel;
- ValueMask = CWBackPixel | CWBorderPixel;
-
- Hints.flags = PMinSize | PMaxSize;
- Hints.x = Hints.y = 1;
- Hints.min_width = 100;
- Hints.max_width = 2000;
- Hints.min_height = 200;
- Hints.max_height = 2000;
- if (TransHasSize) {
- Hints.flags |= PSize;
- if (TransWidth < Hints.min_width)
- TransWidth = Hints.min_width;
- if (TransWidth > Hints.max_width)
- TransWidth = Hints.max_width;
- if (TransHeight < Hints.min_height)
- TransHeight = Hints.min_height;
- if (TransHeight > Hints.max_height)
- TransHeight = Hints.max_height;
- Hints.width = TransWidth;
- Hints.height = TransHeight;
- }
- else {
- Hints.flags |= PSize;
- Hints.width = TransWidth = DEFAULT_TRANS_WIDTH;
- Hints.height = TransHeight = DEFAULT_TRANS_HEIGHT;
- }
- if (TransHasPos) {
- Hints.flags |= USPosition;
- Hints.x = TransPosX;
- Hints.y = TransPosY;
- }
-
- TransformWndw = XCreateWindow(XDisplay, XRoot,
- TransPosX, TransPosY,
- TransWidth, TransHeight,
- 1, 0, CopyFromParent, CopyFromParent,
- ValueMask, &SetWinAttr);
-
- XSetStandardProperties(XDisplay, TransformWndw,
- RESOURCE_NAME, RESOURCE_NAME, None,
- argv, argc,
- &Hints);
-
- /* Now create the sub windows inside. Note we do not place them yet. */
- SubTransPosX = 0;
- SubTransPosY = TransHeight;
- SubTransWidth = TransWidth - SubTransPosX * 2;
- SubTransHeight = TransHeight / 25;
-
- /* OBJECT/SCREEN space toggle: */
- ObjScrTglWndw = SetTransformSubWindow(SubTransPosX, SubTransPosY,
- SubTransWidth, SubTransHeight);
-
- /* PERSPECTIVE/ORTHOGRPHIC toggle: */
- PersOrthoTglWndw = SetTransformSubWindow(SubTransPosX, SubTransPosY,
- SubTransWidth, SubTransHeight);
- PersOrthoZWndw = SetTransformSubWindow(SubTransPosX, SubTransPosY,
- SubTransWidth, SubTransHeight);
-
- /* ROTATE: */
- RotateXWndw = SetTransformSubWindow(SubTransPosX, SubTransPosY,
- SubTransWidth, SubTransHeight);
- RotateYWndw = SetTransformSubWindow(SubTransPosX, SubTransPosY,
- SubTransWidth, SubTransHeight);
- RotateZWndw = SetTransformSubWindow(SubTransPosX, SubTransPosY,
- SubTransWidth, SubTransHeight);
- /* TRANSLATE: */
- TranslateXWndw = SetTransformSubWindow(SubTransPosX, SubTransPosY,
- SubTransWidth, SubTransHeight);
- TranslateYWndw = SetTransformSubWindow(SubTransPosX, SubTransPosY,
- SubTransWidth, SubTransHeight);
- TranslateZWndw = SetTransformSubWindow(SubTransPosX, SubTransPosY,
- SubTransWidth, SubTransHeight);
- /* SCALE: */
- ScaleWndw = SetTransformSubWindow(SubTransPosX, SubTransPosY,
- SubTransWidth, SubTransHeight);
-
- /* DEPTH CUE: */
- DepthCueWndw = SetTransformSubWindow(SubTransPosX, SubTransPosY,
- SubTransWidth, SubTransHeight);
-
- /* ANIMATION: */
- AnimationWndw = SetTransformSubWindow(SubTransPosX, SubTransPosY,
- SubTransWidth, SubTransHeight);
-
- /* SAVE MATRIX: */
- SaveMatrixWndw = SetTransformSubWindow(SubTransPosX, SubTransPosY,
- SubTransWidth, SubTransHeight);
-
- /* PUSH MATRIX: */
- PushMatrixWndw = SetTransformSubWindow(SubTransPosX, SubTransPosY,
- SubTransWidth, SubTransHeight);
-
- /* POP MATRIX: */
- PopMatrixWndw = SetTransformSubWindow(SubTransPosX, SubTransPosY,
- SubTransWidth, SubTransHeight);
-
- /* QUIT: */
- QuitWndw = SetTransformSubWindow(SubTransPosX, SubTransPosY,
- SubTransWidth, SubTransHeight);
-
- XSelectInput(XDisplay, TransformWndw, ExposureMask);
- }
-
- /*****************************************************************************
- * DESCRIPTION: M
- * Redraws the transformation window. M
- * *
- * PARAMETERS: M
- * None M
- * *
- * RETURN VALUE: M
- * void M
- * *
- * KEYWORDS: M
- * RedrawTransformWindow M
- *****************************************************************************/
- static void RedrawTransformWindow(void)
- {
- int SubTransPosX, SubTransPosY,
- SizeChanged = FALSE;
- unsigned long SubTransWidth, SubTransHeight;
- XWindowAttributes TransWindowAttr;
-
- XClearWindow(XDisplay, TransformWndw);
-
- /* Get the window attributes, and see if it is the same size or not. */
- XGetWindowAttributes(XDisplay, TransformWndw, &TransWindowAttr);
- if (TransWindowAttr.width != TransWidth ||
- TransWindowAttr.height != TransHeight) {
- SizeChanged = TRUE;
- TransWidth = TransWindowAttr.width;
- TransHeight = TransWindowAttr.height;
- }
-
- /* Now lets update the sub windows inside: */
- SubTransPosX = MIN(TransWidth / 10, 20);
- SubTransPosY = TransHeight / 30;
- SubTransWidth = TransWidth - SubTransPosX * 2;
- SubTransHeight = TransHeight / 30;
-
- /* OBJECT/SCREEN space toggle: */
- RedrawTransformSubWindow(ObjScrTglWndw, SubTransPosX, SubTransPosY,
- SubTransWidth, SubTransHeight, FALSE,
- IGGlblTransformMode == IG_TRANS_OBJECT ?
- "Object" : "Screen");
- SubTransPosY += SubTransHeight * 2;
-
- /* PERSPECTIVE/ORTHOGRAPHIC toggle: */
- RedrawTransformSubWindow(PersOrthoTglWndw, SubTransPosX, SubTransPosY,
- SubTransWidth, SubTransHeight, FALSE,
- IGGlblViewMode == IG_VIEW_ORTHOGRAPHIC ?
- "Orthographic" : "Perspective");
- SubTransPosY += SubTransHeight;
- RedrawTransformSubWindow(PersOrthoZWndw, SubTransPosX, SubTransPosY,
- SubTransWidth, SubTransHeight, TRUE, NULL);
- SubTransPosY += SubTransHeight;
- DrawText(TransformWndw, "Z", SubTransPosX / 2,
- SubTransPosY - SubTransHeight / 4, TransTextPixel);
- SubTransPosY += SubTransHeight;
-
- /* ROTATE: */
- DrawText(TransformWndw, "Rotate", TransWidth / 2, SubTransPosY,
- TransTextPixel);
- SubTransPosY += SubTransHeight / 2;
- RedrawTransformSubWindow(RotateXWndw, SubTransPosX, SubTransPosY,
- SubTransWidth, SubTransHeight, TRUE, NULL);
- SubTransPosY += SubTransHeight;
- DrawText(TransformWndw, "X", SubTransPosX / 2,
- SubTransPosY - SubTransHeight / 4, TransTextPixel);
- RedrawTransformSubWindow(RotateYWndw, SubTransPosX, SubTransPosY,
- SubTransWidth, SubTransHeight, TRUE, NULL);
- SubTransPosY += SubTransHeight;
- DrawText(TransformWndw, "Y", SubTransPosX / 2,
- SubTransPosY - SubTransHeight / 4, TransTextPixel);
- RedrawTransformSubWindow(RotateZWndw, SubTransPosX, SubTransPosY,
- SubTransWidth, SubTransHeight, TRUE, NULL);
- SubTransPosY += SubTransHeight;
- DrawText(TransformWndw, "Z", SubTransPosX / 2,
- SubTransPosY - SubTransHeight / 4, TransTextPixel);
-
- /* TRANSLATE: */
- SubTransPosY += SubTransHeight;
- DrawText(TransformWndw, "Translate", TransWidth / 2, SubTransPosY,
- TransTextPixel);
- SubTransPosY += SubTransHeight / 2;
- RedrawTransformSubWindow(TranslateXWndw, SubTransPosX, SubTransPosY,
- SubTransWidth, SubTransHeight, TRUE, NULL);
- SubTransPosY += SubTransHeight;
- DrawText(TransformWndw, "X", SubTransPosX / 2,
- SubTransPosY - SubTransHeight / 4, TransTextPixel);
- RedrawTransformSubWindow(TranslateYWndw, SubTransPosX, SubTransPosY,
- SubTransWidth, SubTransHeight, TRUE, NULL);
- SubTransPosY += SubTransHeight;
- DrawText(TransformWndw, "Y", SubTransPosX / 2,
- SubTransPosY - SubTransHeight / 4, TransTextPixel);
- RedrawTransformSubWindow(TranslateZWndw, SubTransPosX, SubTransPosY,
- SubTransWidth, SubTransHeight, TRUE, NULL);
- SubTransPosY += SubTransHeight;
- DrawText(TransformWndw, "Z", SubTransPosX / 2,
- SubTransPosY - SubTransHeight / 4, TransTextPixel);
-
- /* SCALE: */
- SubTransPosY += SubTransHeight;
- DrawText(TransformWndw, "Scale", TransWidth / 2, SubTransPosY,
- TransTextPixel);
- SubTransPosY += SubTransHeight / 2;
- RedrawTransformSubWindow(ScaleWndw, SubTransPosX, SubTransPosY,
- SubTransWidth, SubTransHeight, TRUE, NULL);
-
- /* DEPTH CUE: */
- SubTransPosY += SubTransHeight * 2;
- RedrawTransformSubWindow(DepthCueWndw, SubTransPosX, SubTransPosY,
- SubTransWidth, SubTransHeight, FALSE,
- IGGlblDepthCue ? "Depth Cue" : "No Depth Cue");
-
- /* ANIMATION: */
- SubTransPosY += SubTransHeight * 2;
- RedrawTransformSubWindow(AnimationWndw, SubTransPosX, SubTransPosY,
- SubTransWidth, SubTransHeight, FALSE,
- "Animation");
-
- /* SAVE MATRIX: */
- SubTransPosY += SubTransHeight * 2;
- RedrawTransformSubWindow(SaveMatrixWndw, SubTransPosX, SubTransPosY,
- SubTransWidth, SubTransHeight, FALSE,
- "Save Matrix");
-
- /* PUSH MATRIX: */
- SubTransPosY += SubTransHeight + SubTransHeight / 2;
- RedrawTransformSubWindow(PushMatrixWndw, SubTransPosX, SubTransPosY,
- SubTransWidth, SubTransHeight, FALSE,
- "Push Matrix");
-
- /* POP MATRIX: */
- SubTransPosY += SubTransHeight + SubTransHeight / 2;
- RedrawTransformSubWindow(PopMatrixWndw, SubTransPosX, SubTransPosY,
- SubTransWidth, SubTransHeight, FALSE,
- "Pop Matrix");
-
- /* QUIT: */
- SubTransPosY += SubTransHeight * 3;
- RedrawTransformSubWindow(QuitWndw, SubTransPosX, SubTransPosY,
- SubTransWidth, SubTransHeight, FALSE, "Quit" );
-
- /* Save half of the window width so we can refer to the zero point on X */
- /* axes, which is the vertical line in the middle of the window: */
- SubWindowWidthState2 = SubTransWidth / 2;
- SubWindowHeightState2 = SubTransHeight / 2;
-
- XFlush(XDisplay);
- }
-
- /*****************************************************************************
- * DESCRIPTION: *
- * Sets up a transformation sub window. *
- * *
- * PARAMETERS: *
- * SubTransPosX, SubTransPosY: Location of the subwindows. *
- * SubTransWidth, SubTransHeight: Dimensions of the subwindow. *
- * *
- * RETURN VALUE: *
- * Window: Handle on constructed window. *
- *****************************************************************************/
- static Window SetTransformSubWindow(int SubTransPosX,
- int SubTransPosY,
- unsigned int SubTransWidth,
- unsigned int SubTransHeight)
- {
- long ValueMask;
- XSetWindowAttributes SetWinAttr;
- Window Win;
-
- SetWinAttr.background_pixel = TransSubWinBackPixel;
- SetWinAttr.border_pixel = TransSubWinBorderPixel;
- SetWinAttr.bit_gravity = SetWinAttr.win_gravity = CenterGravity;
- ValueMask = CWBackPixel | CWBorderPixel | CWBitGravity | CWWinGravity;
-
- Win = XCreateWindow(XDisplay, TransformWndw,
- SubTransPosX, SubTransPosY,
- SubTransWidth, SubTransHeight,
- 1, 0, CopyFromParent, CopyFromParent,
- ValueMask, &SetWinAttr);
-
- XSelectInput(XDisplay, Win, ButtonPressMask | Button1MotionMask);
-
- XMapWindow(XDisplay, Win);
-
- return Win;
- }
-
- /*****************************************************************************
- * DESCRIPTION: *
- * Redraws a transformation sub window. *
- * *
- * PARAMETERS: *
- * Win: A handle on transformation window. *
- * SubTransPosX, SubTransPosY: Location of the subwindows. *
- * SubTransWidth, SubTransHeight: Dimensions of the subwindow. *
- * DrawMiddleVertLine: Do we need a vertical middle line? *
- * DrawString: Any string to draw inside? *
- * *
- * RETURN VALUE: *
- * void *
- *****************************************************************************/
- static void RedrawTransformSubWindow(Window Win,
- int SubTransPosX,
- int SubTransPosY,
- unsigned int SubTransWidth,
- unsigned int SubTransHeight,
- int DrawMiddleVertLine,
- char *DrawString)
- {
- XGCValues values;
-
- XMoveResizeWindow(XDisplay, Win, SubTransPosX, SubTransPosY,
- SubTransWidth, SubTransHeight);
- if (DrawMiddleVertLine) {
- values.foreground = TransSubWinBorderPixel;
- XChangeGC(XDisplay, XTransGraphContext, GCForeground, &values);
-
- XDrawLine(XDisplay, Win, XTransGraphContext,
- SubTransWidth / 2, 0, SubTransWidth / 2, SubTransHeight);
- }
- if (DrawString != NULL) {
- DrawText(Win, DrawString, SubTransWidth / 2, SubTransHeight / 2,
- TransTextPixel);
- }
- }
-
- /*****************************************************************************
- * DESCRIPTION: *
- * Handles input events *
- * *
- * PARAMETERS: *
- * ChangeFactor: A continuous numeric value between -1 and 1. This *
- * value will be used to set amount of event such as *
- * rotation or translation. *
- * *
- * RETURN VALUE: *
- * IGGraphicEventType: Type of new event. *
- *****************************************************************************/
- static IGGraphicEventType GetGraphicEvent(RealType *ChangeFactor)
- {
- static int LastX;
- XEvent Event;
- XWindowAttributes WinAttr;
-
- XMapWindow(XDisplay, TransformWndw);
-
- while (TRUE) {
- /* Maybe we have something in communication socket. */
- if (!IGGlblStandAlone &&
- IGReadObjectsFromSocket(IGGlblViewMode, &IGGlblDisplayList))
- IGRedrawViewWindow();
-
- if (XPending(XDisplay)) {
- XNextEvent(XDisplay, &Event);
-
- switch (Event.type) {
- case Expose:
- /* Get rid of all Expose events in the queue. */
- while (XCheckWindowEvent(XDisplay, Event.xbutton.window,
- ExposureMask, &Event));
- if (Event.xbutton.window == TransformWndw)
- RedrawTransformWindow();
- else if (Event.xbutton.window == ViewWndw) {
- XGetWindowAttributes(XDisplay, ViewWndw, &WinAttr);
- ViewWidth = WinAttr.width;
- ViewHeight = WinAttr.height;
- IGRedrawViewWindow();
- }
- break;
- case ButtonPress:
- LastX = Event.xbutton.x;
- *ChangeFactor =
- ((RealType) (LastX - SubWindowWidthState2)) /
- SubWindowWidthState2;
-
- if (Event.xbutton.window == ObjScrTglWndw) {
- XClearWindow(XDisplay, ObjScrTglWndw);
- IGGlblTransformMode =
- IGGlblTransformMode == IG_TRANS_OBJECT ?
- IG_TRANS_SCREEN :
- IG_TRANS_OBJECT;
- DrawText(ObjScrTglWndw,
- IGGlblTransformMode == IG_TRANS_OBJECT ? "Object" :
- "Screen",
- SubWindowWidthState2, SubWindowHeightState2,
- TransTextPixel);
- return IG_EVENT_SCR_OBJ_TGL;
- }
- else if (Event.xbutton.window == PersOrthoTglWndw) {
- XClearWindow(XDisplay, PersOrthoTglWndw);
- IGGlblViewMode =
- IGGlblViewMode == IG_VIEW_PERSPECTIVE ?
- IG_VIEW_ORTHOGRAPHIC :
- IG_VIEW_PERSPECTIVE;
- DrawText(PersOrthoTglWndw,
- IGGlblViewMode == IG_VIEW_PERSPECTIVE ?
- "Perspective" : "Orthographic",
- SubWindowWidthState2, SubWindowHeightState2,
- TransTextPixel);
- return IG_EVENT_PERS_ORTHO_TGL;
- }
- else if (Event.xbutton.window == PersOrthoZWndw) {
- return IG_EVENT_PERS_ORTHO_Z;
- }
- else if (Event.xbutton.window == RotateXWndw) {
- return IG_EVENT_ROTATE_X;
- }
- else if (Event.xbutton.window == RotateYWndw) {
- return IG_EVENT_ROTATE_Y;
- }
- else if (Event.xbutton.window == RotateZWndw) {
- return IG_EVENT_ROTATE_Z;
- }
- else if (Event.xbutton.window == TranslateXWndw) {
- return IG_EVENT_TRANSLATE_X;
- }
- else if (Event.xbutton.window == TranslateYWndw) {
- return IG_EVENT_TRANSLATE_Y;
- }
- else if (Event.xbutton.window == TranslateZWndw) {
- return IG_EVENT_TRANSLATE_Z;
- }
- else if (Event.xbutton.window == ScaleWndw) {
- return IG_EVENT_SCALE;
- }
- else if (Event.xbutton.window == DepthCueWndw) {
- XClearWindow(XDisplay, DepthCueWndw);
- IGGlblDepthCue = !IGGlblDepthCue;
- DrawText(DepthCueWndw,
- IGGlblDepthCue ? "Depth Cue" : "No Depth Cue",
- SubWindowWidthState2, SubWindowHeightState2,
- TransTextPixel);
- return IG_EVENT_DEPTH_CUE;
- }
- else if (Event.xbutton.window == AnimationWndw) {
- XClearWindow(XDisplay, AnimationWndw);
- DrawText(AnimationWndw, "Animation",
- SubWindowWidthState2, SubWindowHeightState2,
- TransTextPixel);
- return IG_EVENT_ANIMATION;
- }
- else if (Event.xbutton.window == SaveMatrixWndw) {
- return IG_EVENT_SAVE_MATRIX;
- }
- else if (Event.xbutton.window == PushMatrixWndw) {
- return IG_EVENT_PUSH_MATRIX;
- }
- else if (Event.xbutton.window == PopMatrixWndw) {
- return IG_EVENT_POP_MATRIX;
- }
- else if (Event.xbutton.window == QuitWndw) {
- XFlush(XDisplay);
- return IG_EVENT_QUIT;
- }
- break;
- case MotionNotify:
- /* We may get events of movement in Y which are ignored. */
- if (Event.xbutton.x - LastX == 0)
- break;
-
- *ChangeFactor = ((RealType) (Event.xbutton.x - LastX)) /
- SubWindowWidthState2;
- LastX = Event.xbutton.x;
-
- if (Event.xbutton.window == PersOrthoZWndw) {
- return IG_EVENT_PERS_ORTHO_Z;
- }
- else if (Event.xbutton.window == RotateXWndw) {
- return IG_EVENT_ROTATE_X;
- }
- else if (Event.xbutton.window == RotateYWndw) {
- return IG_EVENT_ROTATE_Y;
- }
- else if (Event.xbutton.window == RotateZWndw) {
- return IG_EVENT_ROTATE_Z;
- }
- else if (Event.xbutton.window == TranslateXWndw) {
- return IG_EVENT_TRANSLATE_X;
- }
- else if (Event.xbutton.window == TranslateYWndw) {
- return IG_EVENT_TRANSLATE_Y;
- }
- else if (Event.xbutton.window == TranslateZWndw) {
- return IG_EVENT_TRANSLATE_Z;
- }
- else if (Event.xbutton.window == ScaleWndw) {
- return IG_EVENT_SCALE;
- }
- break;
- default:
- fprintf(stderr,
- "x11drvs: undefined event type %d.\n", Event.type);
- }
- }
- IritSleep(10);
- }
- }
-
- /*****************************************************************************
- * DESCRIPTION: M
- * Handles the events of the pop up window. M
- * *
- * PARAMETERS: M
- * State: Event to handle. M
- * Refresh: Do we need to refresh the screen according to what we know M
- * on entry. M
- * *
- * RETURN VALUE: M
- * int: TRUE, if we need to refresh the screen. M
- * *
- * KEYWORDS: M
- * IGHandleState M
- *****************************************************************************/
- int IGHandleState(int State, int Refresh)
- {
- int UpdateView = TRUE;
-
- switch (State) {
- case IG_STATE_DEPTH_CUE:
- XClearWindow(XDisplay, DepthCueWndw);
- IGGlblDepthCue = !IGGlblDepthCue;
- DrawText(DepthCueWndw,
- IGGlblDepthCue ? "Depth Cue" : "No Depth Cue",
- SubWindowWidthState2, SubWindowHeightState2,
- TransTextPixel);
-
- break;
- case IG_STATE_DOUBLE_BUFFER:
- IGGlblDoDoubleBuffer = !IGGlblDoDoubleBuffer;
- break;
- default:
- UpdateView = IGDefaultStateHandler(State, Refresh);
- break;
- }
-
- IGCreateStateMenu();
-
- return UpdateView;
- }
-
- /*****************************************************************************
- * DESCRIPTION: *
- * Draws text centered at the given position. *
- * *
- * PARAMETERS: *
- * Win: A handle on window to draw on. *
- * Str: String to draw. *
- * PosX, PosY: Location to draw at. *
- * Color: Of drawn text. *
- * *
- * RETURN VALUE: *
- * void *
- *****************************************************************************/
- static void DrawText(Window Win,
- char *Str,
- int PosX,
- int PosY,
- unsigned long Color)
- {
- int Len = strlen(Str),
- Width = XTextWidth(XLoadedFont, Str, Len);
- XGCValues values;
-
- values.foreground = Color;
- XChangeGC(XDisplay, XTransGraphContext, GCForeground, &values);
-
- XDrawString(XDisplay, Win, XTransGraphContext, PosX - Width / 2,
- PosY + XFontYOffsetToCenter, Str, Len);
- }
-
- /*****************************************************************************
- * DESCRIPTION: M
- * Make some sound. M
- * *
- * PARAMETERS: M
- * None M
- * *
- * RETURN VALUE: M
- * void M
- * *
- * KEYWORDS: M
- * IGIritBeep M
- *****************************************************************************/
- void IGIritBeep(void)
- {
- XBell(XDisplay, 0);
- }
-
- /*****************************************************************************
- * DESCRIPTION: M
- * Should we stop this animation. Senses the event queue of X11. M
- * *
- * PARAMETERS: M
- * Anim: The animation to abort. M
- * *
- * RETURN VALUE: M
- * int: TRUE if we need to abort, FALSE otherwise. M
- * *
- * KEYWORDS: M
- * AnimCheckInterrupt M
- *****************************************************************************/
- int AnimCheckInterrupt(AnimationStruct *Anim)
- {
- if (XPending(XDisplay)) {
- Anim -> StopAnim = TRUE;
- fprintf(stderr, "\nAnimation was interrupted by the user.\n");
- return TRUE;
- }
- else
- return FALSE;
- }
-